Official Guide
PixelQuest Runner: Mastering the 3D Voxel World
Welcome to the 3D Voxel Edition of PixelQuest. We have overhauled the rendering engine to produce real-time 3D characters and environments using standard Canvas API, ensuring compatibility with all devices without heavy WebGL downloads.
New Mechanics: Triple Jump
We heard your feedback! Some coins were too high to reach. We have upgraded the physics engine to support Multi-Jumping.
- 1st Click: Standard Jump.
- 2nd Click (Mid-air): Double Jump boost to reach high platforms.
- 3rd Click (Mid-air): Emergency booster for extreme heights.
3D Rendering Technology
Instead of flat images, the runner is now a "Voxel Man" composed of geometric primitives. The game calculates fake lighting based on face orientation (Top faces are lightest, Side faces are darker, Front faces are neutral). This provides a rich, depth-filled experience.