Player's Manual & Strategy
Core Mechanics
LeapRunner JS utilizes a custom physics engine. Tap or Spacebar initiates a jump. A second tap in mid-air activates the Jetpack Boost (Double Jump). Timing is critical as obstacles in later levels move at variable speeds.
Level Ecosystems
- Level 1: Neon City - Basic crates and static spikes.
- Level 2: Mars Base - Rolling boulders and craters.
- Level 3: Jungle Ruins - Uneven terrain and vines.